

The packaged survival meal (PSM) serves a very similar purpose to pemmican. If food storage isn't an issue, then simple meals or fine meals should be made instead, as they are quicker to prepare, regardless of overeating or not.Ĭomparison to packaged survival meals If reliant entirely on crops, then pemmican is mostly unnecessary.Īs pemmican takes a long time to create, it is not recommended for "usual" daily consumption. You can get multiple harvests by the time the first spoils. However, food crops last a while - rice lasts for 40 days, corn for 60 days. Pemmican can be used to preserve meat and other perishables like berries before they spoil. New Tribes start with Pemmican researched, but lack the ability to freeze food.An in-depth comparison can be viewed below. Pemmican faces direct competition with packaged survival meals, which New Arrivals can research for the exact same cost as the pemmican research. Most cooked meals only last for a few days, so pemmican can be used for long trips on the road. This is useful for two independent purposes. Pemmican's main purpose is to preserve food. With pemmican, pawns will consume each unit of pemmican separately, so when a pawn vomits, they won't lose progress for the entire meal. Food poisoning will slow eating speed, and if they vomit, the entire meal is interrupted. If pawns are left to their own devices, pemmican is more efficient since it prevents overeating.ĭiscrete nutrition is also helpful when pawns undergo frequent vomiting. If micromanagement is used, then simple meals will give more nutrition than pemmican. It is possible to micromanage your colonists so that they'll only eat when starving, meaning that they will never overeat (even with simple meals).
#Rimworld nutrient paste meal for animals full#
Chickens only have capacity for 0.30 nutrition, so making full meals for your coop is a waste. They'll eat 0.8 nutrition of pemmican, resulting in a lower waste of food. In contrast, a colonist with pemmican will only bring what they need. If left to their own devices, a colonist will waste 0.15 nutrition for every full meal. Humans can store up to 1.0 nutrition, but will try to eat when they have around 0.25 nutrition left. Simple meals and fine meals give 0.9 nutrition per meal. With larger meals, this can result in a significant amount of overeating. Pawns will eat just before they become hungry. 18 units of pemmican are as filling as a single simple meal, fine meal, or packaged survival meal (which all worth 0.9 nutrition per item).Īs you get 16 pemmican for 10 units of raw food, pemmican has a nutrition efficiency of 160%. Unlike most cooked meals, each unit of pemmican is worth 0.05 nutrition.

It can also be purchased from traders, or occasionally recovered from tribal raiders. Campfires have a ×50% work speed multiplier it takes twice as long to cook pemmican at a campfire. Alternatively, pemmican can be made in batches of 64 at the cost of 1 nutrition of each type and 2,800 ticks ( 46.67 secs) of work. There is no Cooking skill requirement, though it does use the cooking skill.Įach batch of 16 requires a mixture of 0.25 nutrition from meat and 0.25 nutrition from vegetables and 700 ticks ( 11.67 secs) of work. Pemmican can be cooked at a Campfire, Fueled stove, or Electric stove once the Pemmican research project has been completed. 3.1 Comparison to packaged survival meals.
